GAMES-UT 201: Intro to Visual Communication

Tisch School of the Arts • Game Design Department

Winnie Song • [email protected] • Fall 2016
Tuesday • 4:55-7:35PM • Room: 2MTC MAGNET 830

PROJECT: INTERFACE

In information technology, the user interface (UI) is everything designed into an information device or material with which a person may interact. Determine what kind of interface you'd like to create. This can be the design of a website, an application, a manual, a publication layout, a game etc.

Using a combination of Illustrator / Photoshop / Any other development tools, apply your brand to a digital interface of your choice (game, website, mobile application, etc).

An interface has varied applications:


Non-Digital

  • Menu
  • Brochure
  • Poster
  • Magazine Layout
  • Manual
  • Directory
  • Physical Portfolio
  • ETC.

Digital

  • Landing page
  • Navigation Menu
  • Title Page/Sequence
  • Portfolio Site
  • Online Storefront (ie. Etsy, Amazon, Steam, App Store)
  • Splash Screen
  • Gameplay UI
  • Character Selection Screen
  • Settings Menu
  • ETC.

Choose an element of your interface that will best showcase the brand you wish to create or have created. (IE. If your brand is personal, a portfolio mock-up would be appropriate. If your brand is a video game, a splash screen or a screenshot mock-up)

DRAFT 1: GRAYSCALE WIREFRAME

Post on your blog in grayscale with interface-wireframes category.

  • Create a wireframe of your interface in appropriate dimensions (ie. Mobile dimension, screen dimension).
    • If you are doing a website, you also need to include a sitemap with interface-wireframes category.
  • Every single element needs to be accounted for including controls, text, images, videos, and supporting graphics.

DRAFT 2: COLOR PROTOTYPE

  • Create 3 different versions of your interface as high fidelity wireframes.
  • Apply 3 different color schemes that will best showcase your interface, both in terms of clarity, readability, and aesthetic strength.
  • Post on your class blog.

FINAL DRAFT

  • Refine selection
  • Post a clickable prototype on your class blog.
    • Consult the readings and/or VFS resources page for applications to use for prototypes.

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